$1/month or $10/year, that's the whole deal.
No ads, no purchases inside the game, cancel anytime.
CoasterLab is a roller coaster builder your kid can play in the browser right now. Place track, press Ride, hold on. Free to try, $1 a month for unlimited builds.
No ads, no purchases inside the game, cancel anytime.
No chat, no friend requests, no public profiles.
You set the daily time. The current ride always finishes, then the park closes.
Every minute is spent making something and then riding it.
It started with one kid asking for a loop.
CoasterLab Membership
$1/month
or $10/year — same membership, save $2
Unlimited builds. No ads. Park Hours. Cancel anytime.
Open CoasterLabA dollar a month. That's the whole deal. Got a Park Pass? Enter it in the app.
Your kid builds free.
You create a parent account.
Set Park Hours.
$1/month or $10/year for unlimited.
You set the daily time in the grown-up dashboard. There's no countdown clock on screen while your kid plays — when time is up the current ride finishes, the coaster saves, and the park closes for the day. The limit comes from the game, not from you.
CoasterLab didn't start as a business plan. It started with a question from a kid: can I build my own roller coaster and then ride it? So we built one. Then the kid wanted a loop. Then a launch. Then a faster launch.
That's still how CoasterLab gets made. A kid asks for something, we build it, and we watch whether it makes them yell.
Bug, idea, or something your kid wishes existed — it goes straight to the people building CoasterLab.