COASTERLAB

Earn it by riding

Nothing in CoasterLab is unlocked by spending money. Every new track piece is earned by total distance ridden, so the reward for building a great coaster is a bigger toolbox. Here is the whole ladder.

First sitting

A few hundred feet of riding and the first loops arrive.

  • Tight Loop

    600 ft ridden

    A snappy little loop that whips you round fast.

  • S-Curve Left

    800 ft ridden

    Swoop out left and back — smooth as anything.

  • S-Curve Right

    800 ft ridden

    The mirror swoop. Pair them for a slalom.

  • Corkscrew

    1,000 ft ridden

    Twist upside-down and keep going.

  • Airtime Hill

    1,500 ft ridden

    A camelback bump that floats you out of your seat.

  • Water Loop

    2,500 ft ridden

    Splash through a wall of water at the top.

  • Tunnel

    3,000 ft ridden

    Whoosh through the dark and back into the light.

  • Giant Loop

    3,500 ft ridden

    A huge, slow, hang-in-the-sky loop.

First few miles

Launches, fire and taller loops for kids who keep coming back.

  • Corkscrew Right

    4,200 ft ridden

    The mirror twist — great in pairs.

  • Mega Launch

    1 miles ridden

    A proper launch track. Slams you up to speed.

  • Tall Loop

    1.4 miles ridden

    Stretched tall for a long moment upside-down.

  • Fire Loop

    2 miles ridden

    Flames erupt as the train tips over the top.

  • Wide Loop

    3 miles ridden

    Big and smooth — the gentle giant.

Serious mileage

Double loops, zero-G rolls and sky towers.

  • Double Corkscrew

    4 miles ridden

    Two full twists back to back.

  • Zero-G Roll

    4.5 miles ridden

    Float over a hill while the track rolls all the way around you.

  • Neon Loop

    5 miles ridden

    Glowing light show all the way round.

  • Dive Loop

    5.5 miles ridden

    Flip over the top and dive straight back at the park.

  • Planet Launch

    6 miles ridden

    Blast off the end of the track to a whole new world.

  • Double Loop

    7.0 miles ridden

    Round, and round again, without touching down.

  • Sky Tower

    8 miles ridden

    Climb almost straight up for an extreme drop.

  • Immelmann

    9 miles ridden

    Half a loop up, half a twist over — and you fly back the other way.

Long haul

The pieces that make a park look professional.

  • Space Boost

    10 miles ridden

    Rocket the train toward the edge of the sky.

  • Rainbow Loop

    11 miles ridden

    Paints a rainbow across the park as you ride.

  • Super Boost

    13 miles ridden

    The strongest launch in the park. Hold on tight.

  • Saturn Launch

    15.5 miles ridden

    Ride all the way out to the rings of Saturn.

  • Fire Tunnel Loop

    18 miles ridden

    A dark tunnel loop lit only by the flames.

Park legend

The showpieces. Very few trains get this far.

  • Pluto Launch

    21 miles ridden

    The longest launch there is — all the way to Pluto.

  • Ring of Fire

    25 miles ridden

    A colossal blazing ring. The park's greatest stunt.

See what else is in the park on the features page, or read how building works.

Start building